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BallController2.cs 312 B
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BallController2 : MonoBehaviour {

    private void OnCollisionEnter2D(Collision2D collision)
    {
        if (collision.gameObject.CompareTag("Ground"))
        {
            Destroy(gameObject);
        }
    }
}